Stack
Cue stack management.
Core
The platform apps can build on to share show state. Start local, sync to the cloud when you want, add collaborators to coordinate.

Try out the first app in the Show Engine family.
A simple, reliable and familiar-feeling show control hub. Create audio, OSC and transport control cues. Manage your show with groups. Create cues to control any other parameters of a connected Show Engine app.
Explore Stack →Collaborative show planning for teams — scripts, run sheets, and handoffs in one shared workspace.
Explore Book →Show Engine exists to support the full spectrum of live performance. Many of us start our careers volunteering in youth theatres or churches - let's support the next generation.
Cue stack management.
Plan together.
Remote follow spots.
Accessible media server.
Connect anything.
Live audio to timecode.
More coming soon… Got an idea for an app you'd love to see here?
Submit feedback
Show Engine exists to support the full spectrum of live performance.
Where so many of us started out. If you're putting on shows in this context using any Show Engine apps please get in touch and let us know how we can do more for you.
Teaching the next generation designers and technicians is close to our heart. Tools for teachers and mentors to share and manage organisation accounts is high on our wish list.
Our commitment to local arts doesn't make Show Engine apps any less capable of the big stage. The aim of Show Engine is to make tools of the highest caliber available to shows of any scale.
Third-party apps join Show Engine networks as first class citizens.
Grab the open source Show Engine library - coming soon.
Build reliable performant apps in Rust or use Python and TypeScript to write automations in Mesh - coming soon.
Join a session on your local network on sign in to access you show files and live sessions. All SE apps, no matter the author, can access SE Cloud features and local network session.
Networking docs →Don't start from scratch - add notes with Book, program cues with Stack or use open source common UI components so you can concentrate on the new features you need.
SE Common →Common questions about the platform, offline use, and getting started.
Show Engine is a local-first platform for connected show control. Apps share live show state on your network, with optional cloud sync when you want files and collaborators across machines.
Yes. Every Show Engine app is built offline-first. Your cues, scripts, and session data stay on your machine — the show keeps running even if the connection drops mid-performance.
Show Engine apps install on Windows, macOS, and Linux. Download the build for your platform and run locally — no always-on cloud dependency required.
Cloud sync is optional. Start with local files on one machine, then sign in when you want to back up, share across devices, or invite collaborators into a workspace.
Third-party apps join Show Engine networks as first-class citizens. Use the open-source library (coming soon) to connect to local Mesh sessions and SE Cloud features from Rust, Python, or TypeScript.
Stack is available in alpha today at no cost. We are committed to accessible pricing for community, education, and professional productions — details will be published as each app reaches general availability.
Install for Windows, macOS and Linux. Offline-first with optional cloud sync.